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<p class=MsoPlainText><b><span lang=FR style='font-size:13.5pt;font-family:
"Courier New"'>Movements demos&nbsp;:</span></b></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="column/ColumnD.dpr"><b>Column</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>run-time creation of objects</span></li>
  <li class=MsoNormal><span lang=FR>framerate independant procedural motion</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=365 height=335 src=column/Column.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="events/EventsD.dpr"><b>Events</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>rotates &quot;bars&quot; using
      time-programmed events</span></li>
  <li class=MsoNormal><span lang=FR>fixed-time and variable-time motion</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=370 height=244 src=events/Events.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="hierarch/HierarchyD.dpr"><b>Hierarchy</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>moving hierarchically related objects</span></li>
  <li class=MsoNormal><span lang=FR>using the DummyCube</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=366 height=297 src=hierarch/Hierarchy.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="manual/ManualD.dpr"><b>Manual</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>moving objects using their Position property</span></li>
  <li class=MsoNormal><span lang=FR>monitoring frame rate</span></li>
  <li class=MsoNormal><span lang=FR>using TGLAsyncTimer for fast &amp; smooth
      movement</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=394 height=289 src=manual/Manual.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="objmove/ObjmoveD.dpr"><strong>Objmove</strong></a>
     :</span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>moving objects with the mouse (pick and
      dragg)</span></li>
  <li class=MsoNormal><span lang=FR>using projection methods (3D&lt;-&gt;2D)</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=404 height=279 src=objmove/Objmove.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="pointto/PointtoD.dpr"><b>PointTo</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using PointTo to make an object point
      toward another</span></li>
  <li class=MsoNormal><span lang=FR>framerate independant motion</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=410 height=268 src=pointto/PointTo.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="pong/PongD.dpr"><b>Pong</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>a 3D adaptation of the classic game</span></li>
  <li class=MsoNormal><span lang=FR>basic, mouse-driven object movement</span></li>
  <li class=MsoNormal><span lang=FR>framerate independant motion</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=420 height=232 src=pong/Pong.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="smoothnavi/SmoothNaviD.dpr"><b>Smoothnavigator</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using the Smooth Navigator </span></li>
  <li class=MsoNormal><span lang=FR>to provide smoothed camera movement</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=423 height=308 src=smoothnavi/SmoothNavi.jpg></p>

<p class=MsoNormal>&nbsp;</p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="tweening/Tweening.dpr"><b>Tweening</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>Original Tweener
      (caurina.transitions.Tweener) is a Class used to create tweenings </span></li>
  <li class=MsoNormal><span lang=FR>and other transitions via ActionScript code
      for projects built on the Flash platform.&nbsp; </span></li>
  <li class=MsoNormal><span lang=FR>Current demo is an example with
      implementation of&nbsp; the tweener library in GL</span><span lang=EN-US>S.</span><span
      lang=FR>AnimationUtils unit</span></li>
 </ul>
</ul>

<p class=MsoNormal><span style='font-size:10.0pt'><img border=0 width=454
height=312 src=tweening/Tweening.jpg></span></p>

<p class=MsoNormal><span lang=FR>&nbsp;</span></p>

<p class=MsoNormal><span lang=FR><a href="../demos.htm">Back</a></span></p>

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